Interactive Learning ICSE School Education
School education in the early years involves much drill, repetition and
rote learning. The child has to learn the alphabet of the language of
his education, learn vocabulary, pronunciation and elementary reading
skills; be able to recognize objects, their features and relationships;
and learn basic concepts and skills of arithmetic and geometry. The
teaching community has developed many techniques to reduce the drudgery
of drills and rote learning in early primary education such as group
activities, games, songs and play-acting. However, these techniques are
intense in terms of teacher-student interaction. The field of computing
has the potential to contribute much to helping teachers in making early
learning experience of children enjoyable and efficacious. The present
work reports development of PAL - Platform for Assisted Learning. PAL is
a platform for aiding understanding of concepts and learning of basic
skills in areas mentioned above. Its special features are that it
(1)
uses open source software resources for content creation,
(2) makes it
fairly easy for the content authors to create their own content in a
uniform manner,
(3) enables content creation involving animation, audio,
and video with rich interaction, and
(4) enables tracking and adaptive
guidance.
nchored learning, collaborative or cooperative learning, and experiential learning are among many ap- proaches being developed. The studio format at Rennea- sler Polytechnic Institute and the E4 program at Drexel are examples of significant changes from the traditional format. Actually, none of this is new, at least conceptually. To amplify the extremes I observed practices devel- oped in colleges of education for lower elementary classes and kindergarten on several occasions. I wanted to criti- cally observe standard practices at this level to see if I could learn any ideas on how they might be applied to students.
Comments
Post a Comment